Enable the PlayFab plugin and restart Unreal Engine as required.Īdd PlayFab as a Module dependency in C++.From the Settings menu, under Game Specific Settings click Plugins.Choose a name for your project such as MyProject.Įnable the PlayFab Plugin in your Unreal project.In Project Settings, select either C++ or Blueprint.For detailed instructions, follow the Create a New Project guide. In Unreal Engine, create a new Unreal Project. You can install the Unreal plugin from the Unreal Engine marketplace. An installation of the PlayFab Unreal plugin. ![]() For information about installing the Unreal Engine, see the Unreal Engine installation guide. For information about configuring Visual Studio, see Setting Up Visual Studio for Unreal Engine. An installation of Visual Studio that is configured for Unreal Engine.You can use the PlayFab plugin for the Unreal Engine to manage LiveOps for your Title and perform admin, client, and server operations such as:Ĭreating social features such as friends lists.ĪPI reference documentation | Library source code | Unreal Marketplace Follow this quickstart to install the PlayFab Unreal Engine plugin and create example apps that use the C++ client library and the Blueprint interface. Get started with the PlayFab plugin for the Unreal Engine.
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